Week 20, 2012
In this year, due to presidential elections which will affect me directly, I have been following, closer than usual, different political agendas in Europe and American continents. To be informed is our right and responsibility as citizens. However the game of politics is, for me, very complex.
A common denominators emerged across countries, which I would consider game components:
- Population: require education in different subjects including politics, in addition to have critical thinking skills. Their aim is to decide which politicians will organize them by representing them. The education level of the population determines the degree of freedom that the politicians will have. Consequently, as less educated is the population, politicians know they can manipulate easily the information and avoid the creation of constructive analysis over political and economical decisions that sooner or later will affect each member of the population, i.e. each individual.
- Politicians: in theory they are part of the population, and their aim is to help the population to be organized. However most of the politicians seem to be affected by some kind of virus called power. According to the culture, the politicians might be more immune to the virus than others. As more infected the politicians are the more they will utilize the population to fulfil their personal agenda neglecting their aim to organize the population. The worst case scenario is when the politicians are highly infected by the virus and the population is no-educated. However, what most of the politicians have in common is: they believe their own words, at least apparently.
- Discourse and Strategies: the mechanics of the politics. I would say this should be the most interesting part of the game. Nowadays, it seems in danger of extinction.
Politics is a difficult game, which all of us has to live at some level, we want it or not. *sight*
Note: this post has not the same agenda than Ian Bogost approach to persuasive games. Persuasive games might complement this post in the sense that digital games with a political agenda belong to a big game of politics. I find Bogost’s analysis and arguments interesting and, honestly, some of them I am still digesting. Nonetheless, the purpose to write this post is: to express my wonder about the meta game of politics, and my concern is the lack of education on the topic.
Photos source: from the Journalist Foundation