Week 30, 2012
On July13 th and 14 th I was at the event called ILLUSIO. As far as I understand this was the second year the event was organized. ILLUSIO’s objective is to bring together people of the digital entertainment and game industry in Joensuu.
The team who organized ILLUSIO this years did a good job transforming the network Oasis facilities and creating a nice atmosphere for the event. I know network Oasis, and by default is an attractive location, but there is always space for improvement. Unfortunately, I did not take photos of the entire place, but here is one screenshot to give an idea of the transformation for those who know the location. This is on the orange room:
(photo from the illusio’s facebook page)
In addition to the atmosphere, the organizers really took care of us. Networking, food and drinks were not in shortage. Actually the number of participants was good. In huge events it is harder to meet people than when the group is a bit smaller.
This might sound strange, but without any question the game industry and also game researchers have its hallmark, i.e. its personality. It is hard to describe in here, but in brief I can say they are passionate and fast minds, but there is something that intrigues me too, as it had happened in DiGRA, IGDA and Salmokohta or any other game event I had been. One day I will find out and write a post about it
The topic of the event: audio. It was refreshing for me. I know about the power of sounds and audio, but without a question I learned something, for example, now I have a clearer understanding of what a sound designer do. Also I got inspire and revive some ideas for games .
The talks were not academic. The speakers share some of their experience and facts of the game industry in Finland, which in itself is interesting. I prefer the presentations that shared ideas about budgets, assets list, and visions. Nevertheless, as it happens always in these events, the most important part was: the experience and the networking.
Thank you to the organizers!